Folks, we're nearing Christmas and it seems to be a jolly good time, is it?
Well not so much. Throughout the last week or so, it seems some bad omens have been popping up in the industry from consoles going horribly wrong to Youtube's constant flagging.
Well, let's round up the following Industry Done Goof segments
1) Killer Instinct Tournament spoiled by XBone 24 hour check in
Call this the worst thing to happen to any gaming tournament. During a Killer Instinct tournament, the XBox One lost its connection and the game was stopped completely.
To the announcer's cries of "Xbone, no!" the console boots players
back to the main menu and the "Do you own this game or app?" message
pops up.
"If you have a game disc, insert it now," read the on-screen
instructions. "If there is no disc, make sure you are signed into Xbox
Live. If you don't have rights for playing it, you'll need to buy it at
the Xbox Store."
The prompt did not give competitors, who were playing together
locally, the chance to save their progress and the battle was being
livestreamed through Twitch at the time. From the video, it appears that
the prompt was triggered when the Xbox One lost connection to the
internet. The competitors were unable to continue from where they left
off and the video ends with the announcer seeking help in restarting the
game.
Well that's going to look bad on Microsoft's part if you can't play a tournament with a derped console.
2) Youtube's flagging simulator
Recently, many users are angry at Youtube over its videos getting flagged, meaning that any revenue made on Youtube videos all thanks to its overuse of Content ID as stated below
According to TubeFilter, YouTube told these MCNs last week
that it would begin pre-screening a sample of their affiliates' videos
for copyright violation before the video posts to YouTube in a process
that could take as little as a few hours or up to a few days. The
pre-screening system is also based on good behavior, so to speak, and
affiliates who are never caught uploading copyrighted material will be
checked less frequently.
That system seems to be causing some problems now, as popular YouTube
channels are seeing a spike in copyright violation notices, which
caused YouTube to remove ads from the video but not to necessarily take
it down. For many very popular channels, this means a significant loss
of revenue.
Really scary. Many believe that 1st party companies are flagging videos based on copyright content. But the real detail of this is even deeper. So deep that it might be scary.
What's more, the copyright violation flags seem to come from third
parties that don't own the rights to the game in question. As VentureBeat reports,
a lot of the videos flagged have been pre-approved by game publishers
for monetization on YouTube and Twitch. But in one example, a YouTuber
received a copyright violation notice for including video of Metro: Last Light from a company called 4GamerMovie. Deep Silver, the company that actually owns Metro: Last Light told VentureBeat that “it fully permits YouTube creators to monetize videos featuring their games.”
Yep. How's that for scary? When an unknown source that doesn't own the right to a franchise manages to trick Youtube into flagging a video for copyright violations, you know something is wrong.
3) EA under fire
They say when a game is bugged, developers will try to fix it up and call it a day, right? Not so with Electronic Arts. Recently, a group of shareholders have filed a lawsuit against EA for lying about its game Battlefield 4
On Tuesday, securities law firm Robbins Geller Rudman &
Dowd LLP filed a complaint that will likely lead to a class action
lawsuit against Electronic Arts in the U.S. District Court for the
Northern District of California on behalf of Ryan Kelly and anyone else
who purchased EA stock between July 24 and December 4 of this year.
The complaint names EA as an entity as well as a few top EA men --
including Peter Moore, Andrew Wilson, and Blake Jorgensen -- as
defendants, alleging that they violated the Securities Exchange Act of
1934 and knowingly or recklessly made false or misleading public
statements about the quality of Battlefield 4 in a gambit to juice
sales.
The complaint alleges that senior EA executives knew -- and did not disclose to the public or public shareholders -- that Battlefield 4 was a buggy, incomplete mess that would not be able to function as advertised if it was released on schedule.
An incomplete mess? How dare you. It's not a glitch, it's a feature.
But of course, EA had to sp...I mean defend this one. With a bit of insult to injury applied
Once again, there are a few good quotes cited in the complaint, including a statement
from an EA representative to Polygon's Dave Tach that read: "First, we
want to thank the fans out there that are playing and supporting us with
Battlefield 4. We know we still have a ways to go with fixing the game —
it is absolutely our No. 1 priority. [...] We're not moving onto future
projects or expansions until we sort out all the issues with
Battlefield 4. We know many of our players are frustrated, and we feel
their pain. We will not stop until this is right."
The complaint further alleges that EA senior executives sold stock at inflated prices prior to the release of Battlefield 4, thus profiting from hype surrounding the game.
For example, the complaint alleges that EA CEO Andrew Wilson sold 40,000
shares of stock at a share price of $25.50 on July 26, with proceeds
from the sale totaling more than $1 million -- $1,020,000, to be exact.
Ya know what? I think I'll just sit this one out.
4) Yoshi's Island invades Sonic Lost World
Okay. So this isn't a You Done Goof moment. But it's still something I wanna bring up.
Last week Wednesday, SEGA released a new DLC for Sonic: Lost World on Wii U. But what makes this DLC rage worthy isn't because it's 100% free, but because of the content on it. That's right. Yoshi's Island.
The Wii U version of Sonic: Lost World is getting two
exclusive add-ons, one of which is a Yoshi-themed level that is
available now as free DLC, Nintendo president Satoru Iwata announced
today during a Nintendo Direct presentation.
Both pieces of DLC are levels are based on Nintendo franchises.
"Yoshi's Island Zone" is a side-scrolling Sonic level that's filled with
"Yoshi-themed thrills," said Iwata. That includes pipes, coins, Shyguys
and piranha plants, along with Sonic's traditional loop-de-loops.
"Yoshi's Island Zone" is now available as a free download in the Wii U
eShop. Iwata did not provide details on the other DLC level.
Actually, he did, as rumor has it the next DLC may be a Zelda themed DLC and it may be due out sometime next year. So Sonic fans, keep your eyes peeled, for Ganondorf may have snuck into this Sonic game to give the blue boy a run for his money.
Works Cited:
Polygon
Ars Technica
Gamasutra
Polygon
Tuesday, December 24, 2013
Sunday, December 1, 2013
A New Gen Dawn part 2: NPD October 2013
Now with all this new generation gameapalooza, you all wonder what the previous generation has been doing. Well look no further than October's NPD.
At number 10: WWE 2K14 by 2K Games for the 360 and PS3. Do you smell what the Rock is cookin?
At number 09: LEGO Marvel Superheroes by Warner Bros Interactive/Traveler's Tales games for the 360, PS3, Wii U, 3DS and PC. Hey wait a minute. Isn't Marvel apart of Disney?
At number 08: Skylanders Swap Force by ActivisionBlizzard for the 360, PS3, Wii, Wii U and 3DS. I wonder what ever happened to Crash Bandicoot?
At number 07: NBA 2K14 by 2K Games for the 360, PS3 and PC. Bet you can't jam.
At number 06: Assassin's Creed IV: Black Flag by Ubisoft for the 360, PS3 and Wii U. Shiver me timbers, where's the PC version?
At number 05: Batman Arkham Origins by Warner Bros Interactive for the 360, PS3, Wii U and PC. I dunno, I actually do miss Kevin Conroy as Batman
At number 04: Battlefield 4 by Electronic Arts for the 360, PS3 and PC. Will this have the guts to bring down Call of Duty?
At number 03: Pokemon Y by Nintendo for the 3DS. Actually, this isn't the superior version.
At number 02: Pokemon X by Nintendo for the 3DS. This is because of Charizard X
And at Number 01: Grand Theft Auto 5 by Take 2 Interactive for the 360 and PS3. But I sure miss the wackiness the earlier games had.
Apparently, thanks to Pokemon, the Nintendo 3DS holds its lead over the 360 with the former at 452K and the latter at 166K.
The next generation is upon us. How well will the 2 new systems sell? And what of the older systems? Will they hold up? Or will they fall? Stay tuned.
Works Cited: http://www.neogaf.com/forum/showthread.php?t=715970
At number 10: WWE 2K14 by 2K Games for the 360 and PS3. Do you smell what the Rock is cookin?
At number 09: LEGO Marvel Superheroes by Warner Bros Interactive/Traveler's Tales games for the 360, PS3, Wii U, 3DS and PC. Hey wait a minute. Isn't Marvel apart of Disney?
At number 08: Skylanders Swap Force by ActivisionBlizzard for the 360, PS3, Wii, Wii U and 3DS. I wonder what ever happened to Crash Bandicoot?
At number 07: NBA 2K14 by 2K Games for the 360, PS3 and PC. Bet you can't jam.
At number 06: Assassin's Creed IV: Black Flag by Ubisoft for the 360, PS3 and Wii U. Shiver me timbers, where's the PC version?
At number 05: Batman Arkham Origins by Warner Bros Interactive for the 360, PS3, Wii U and PC. I dunno, I actually do miss Kevin Conroy as Batman
At number 04: Battlefield 4 by Electronic Arts for the 360, PS3 and PC. Will this have the guts to bring down Call of Duty?
At number 03: Pokemon Y by Nintendo for the 3DS. Actually, this isn't the superior version.
At number 02: Pokemon X by Nintendo for the 3DS. This is because of Charizard X
And at Number 01: Grand Theft Auto 5 by Take 2 Interactive for the 360 and PS3. But I sure miss the wackiness the earlier games had.
Apparently, thanks to Pokemon, the Nintendo 3DS holds its lead over the 360 with the former at 452K and the latter at 166K.
The next generation is upon us. How well will the 2 new systems sell? And what of the older systems? Will they hold up? Or will they fall? Stay tuned.
Works Cited: http://www.neogaf.com/forum/showthread.php?t=715970
Friday, November 29, 2013
A New Gen Dawn Part 1: Winter is coming
Folks, the next generation of gaming is here. That's right, I'm talking about
As it stands, both the Playstation 4 and the X-Box One are out on the market. And so far, both have sold 1 million units each on their respective launches
Microsoft claims it has sold more than one million Xbox One consoles in the first 24 hours after it hit the market.
The Xbox One went onsale
on November 22 in Australia, Austria, Brazil, Canada, France, Germany,
Ireland, Italy, Mexico, New Zealand, Spain, the UK and the U.S.
With a million consoles sold in less than one day on the market, Microsoft has matched Sony, which said it has sold more than one million PlayStation 4 consoles in 24 hours.
"We are working hard to create more Xbox One consoles and look forward to fulfillingholiday gift wishes this season,” wrote Yusuf Mehdi, Xbox's corporate Vice President of Marketing and Strategy, in a statement.
It happens to Apple. It happens to Sony. And now its happening to Microsoft, which last week officially launched the Xbox One
in 13 markets around the world. According to a handful of reports from
across the Web, a small number of consoles are hobbled by a mechanical
glitch that affects the disc drive, yielding all sorts of crunching and
grinding noises when a game is loaded. (This video sums it up pretty well.)
For its part, Microsoft has said that the problem affects a "very small amount" of devices – although the company did not specify the precise number.
NOOOOO! Not a broken system. Even though replacing it will get you a new game.
Okay, I change my mind. The Playstation 4 is the system to get
Some of the thousands of early adopters who shelled out for Sony'sPlayStation 4 console, launched today in the US, have already reported mysterious system failures.
The entertainment giant's support forums are littered with threads, some more than a dozen pages long, devoted to problems users are experiencing with their new powerful consoles.
Gamers have complained of hardware glitches that caused systems to reset
and display a blinking blue light. Additionally players have reported
issues with the console's physical HDMI connection.
Suggested workarounds in the forums and elsewhere online have included fiddling with theHDMI port
to remove any bits of metal obstructing the cable plug, and forcing a
reformat of the PS4's hard drive by removing and reinserting the drive.
GENERATION 8
As it stands, both the Playstation 4 and the X-Box One are out on the market. And so far, both have sold 1 million units each on their respective launches
Sony’s next-gen PlayStation 4 console is off to a good start .
The company announced today that it has sold over 1 million consoles in
just 24 hours. Sony’s PlayStation 4 only launched on Friday in the US
and Canada, so it's an impressive start for just two regions. "We are
thrilled that consumer reaction has been so phenomenal," says Andrew
House, president and group CEO of Sony Computer Entertainment. "Sales
remain very strong in North America, and we expect continued enthusiasm
as we launch the PlayStation 4 in Europe and Latin America on November
29th."
The Xbox One went on
With a million consoles sold in less than one day on the market, Microsoft has matched Sony, which said it has sold more than one million PlayStation 4 consoles in 24 hours.
"We are working hard to create more Xbox One consoles and look forward to fulfilling
1 million each. And in only 24 hours or less. That's impressive for systems that don't have Backward Compatibility. And if you ask me, the X-Box One is the one to get because...it's Microsoft. And knowing them, they have the best system ever that is 100% flawless.
For its part, Microsoft has said that the problem affects a "very small amount" of devices – although the company did not specify the precise number.
NOOOOO! Not a broken system. Even though replacing it will get you a new game.
Okay, I change my mind. The Playstation 4 is the system to get
Some of the thousands of early adopters who shelled out for Sony's
The entertainment giant's support forums are littered with threads, some more than a dozen pages long, devoted to problems users are experiencing with their new powerful consoles.
Suggested workarounds in the forums and elsewhere online have included fiddling with the
NOT SONY AS WELL! WHAT IS THIS, RED RING OF DEATH PHASE 2?
But not to worry. Both are on the case for the moment.
Anyway, how well will these systems do on Black Friday? And what about the NPD of October? Stay tuned because "Winter is Coming."
Works Cited: The Verge
Thursday, November 7, 2013
Call of Dully
The anticipation for the next generation consoles is heating up. Who will win the fight: X-Box One or Playstation 4? Well that's not going to matter, because that's nothing compared to the one game that dominates every year: Call of Duty!
2 days ago, Activision released the latest chapter in the Call of Duty franchise dubbed "Call of Duty: Ghosts" across the Playstation 3, X-Box 360, Nintendo Wii U and the Windows PC(Steam). However, this also marks the first time the franchise will be on the X-Box One and the Playstation 4: The former out on the 15th, and the latter out on the 22nd.
However, not everyone is on board with this newest chapter in the Call of Duty franchise. Case in point: a number of reviews.
Polygon's Russ Frushtick: 6.5/10
Call of Duty: Ghosts is mired in a distinct lack of ambition. Outside of the stellar Extinction mode, Ghosts follows more often than it leads, bringing with it familiar missions, modes and experiences. Ghosts feels like an accountant's sequel, with just enough content to justify a new installment. It just never goes beyond that.
Giant Bomb's Jeff Gertsmann: 60
Ghosts offers the same style of video game combat that Call of Duty has had since 2007. The core of it is still engaging and can be very thrilling, if you're receptive to this type of action. In fact, it's still my favorite online multiplayer shooter. But the bells and whistles surrounding the game are muted and missing, leaving behind that same core without giving you enough new and exciting reasons to come back. Even with the improved graphics to be had on next-generation consoles, I'd rather play Black Ops II.
Quater to Three's Tom Chick: 40(The Lowest score so far)
And so that’s the sum total of Call of Duty: Ghosts. The disappointing single-player, the usual multiplayer, the slightly confused squad bot matches, and a nifty co-op Extinction mode that could use more maps. When you start Ghosts, the logos for three separate studios flash onscreen, which speaks volumes about what follows. Here is several different things, some of them intriguing, some of them familiar, most of them slight. Frankly, I’d rather have fewer better things, because this is like picking through a sack of candy instead of having dinner. For those of us who aren’t devout adopters of the usual multiplayer, a big bag of modest distractions can’t compare to something with the depth, breadth, legs, and unique identity of, say, Battlefield 4, Grand Theft Auto 5, or Splinter Cell: Blacklist. Does anyone really like getting a gift basket?
And finally: Destructoid's Jim Sterling: 5/10
Call of Duty may have picked up a reputation as one of the laziest, most callously developed cash cows in the business, but I've always believed that reputation was undeserved. Call of Duty: Ghosts, however, with its slapdash campaign and unambitious multiplayer, contains enough factory-standard cynicism to earn itself plenty of scorn. Nothing Ghosts does is especially bad, but nothing Ghosts does is worth paying any attention to. It exists to exist, a stopgap bit of filler spat out as the industry transitions from one generation of consoles to another.
Contrary to the old saying, you can teach an old dog new tricks. Black Ops II demonstrated that with style. Ghosts, however, is a dog that simply doesn't want to change. It knows what it is, and sticks with it. It would be a respectable endeavor, if it didn't lead to such an underwhelming and predictable little product. What a sleepy, sleepy dog.
Metacritic currently points it at a 74/100. A good score, but not as impressive as the previous chapters in the franchise. Which gets to one question: What happened? Has the Call of Duty franchise finally lost its midas touch? Do people no longer care about serving up American Patriotism? Or is it just Infinite Ward mucking up the game?
Regardless, it seems Call of Duty: Ghosts is not without its own flaws that weights it down from being terrific. Time will tell if this game makes the November NPD next month, or if it finally shows its age and marks a decline in the franchise overall.
One last thing before I go, Jim Sterling's review of Call of Duty: Ghosts marks the final review of his on Destructoid. From 2006 to 2013, Jim Sterling has provided comical articles on the website and his Escapist video "Jimquisition." He will now join Escapist Magazine as apart of the same team that Ben "Yahtzee" Croshaw and Bob "MovieBob" Chipman are apart of.
Thanks for those memories, Jim. Though I haven't forgiven you for giving Sonic Lost Worlds a better review than the other sites. XP
http://www.escapistmagazine.com/forums/read/9.832758-Jim-Sterling-Leaves-Destructoid-UPDATE-Jim-Joins-The-Escapist
Works Cited:
Polygon
Giant Bomb
Quarter to Three
Destructoid
Metacritic
2 days ago, Activision released the latest chapter in the Call of Duty franchise dubbed "Call of Duty: Ghosts" across the Playstation 3, X-Box 360, Nintendo Wii U and the Windows PC(Steam). However, this also marks the first time the franchise will be on the X-Box One and the Playstation 4: The former out on the 15th, and the latter out on the 22nd.
However, not everyone is on board with this newest chapter in the Call of Duty franchise. Case in point: a number of reviews.
Polygon's Russ Frushtick: 6.5/10
Call of Duty: Ghosts is mired in a distinct lack of ambition. Outside of the stellar Extinction mode, Ghosts follows more often than it leads, bringing with it familiar missions, modes and experiences. Ghosts feels like an accountant's sequel, with just enough content to justify a new installment. It just never goes beyond that.
Giant Bomb's Jeff Gertsmann: 60
Ghosts offers the same style of video game combat that Call of Duty has had since 2007. The core of it is still engaging and can be very thrilling, if you're receptive to this type of action. In fact, it's still my favorite online multiplayer shooter. But the bells and whistles surrounding the game are muted and missing, leaving behind that same core without giving you enough new and exciting reasons to come back. Even with the improved graphics to be had on next-generation consoles, I'd rather play Black Ops II.
Quater to Three's Tom Chick: 40(The Lowest score so far)
And so that’s the sum total of Call of Duty: Ghosts. The disappointing single-player, the usual multiplayer, the slightly confused squad bot matches, and a nifty co-op Extinction mode that could use more maps. When you start Ghosts, the logos for three separate studios flash onscreen, which speaks volumes about what follows. Here is several different things, some of them intriguing, some of them familiar, most of them slight. Frankly, I’d rather have fewer better things, because this is like picking through a sack of candy instead of having dinner. For those of us who aren’t devout adopters of the usual multiplayer, a big bag of modest distractions can’t compare to something with the depth, breadth, legs, and unique identity of, say, Battlefield 4, Grand Theft Auto 5, or Splinter Cell: Blacklist. Does anyone really like getting a gift basket?
And finally: Destructoid's Jim Sterling: 5/10
Call of Duty may have picked up a reputation as one of the laziest, most callously developed cash cows in the business, but I've always believed that reputation was undeserved. Call of Duty: Ghosts, however, with its slapdash campaign and unambitious multiplayer, contains enough factory-standard cynicism to earn itself plenty of scorn. Nothing Ghosts does is especially bad, but nothing Ghosts does is worth paying any attention to. It exists to exist, a stopgap bit of filler spat out as the industry transitions from one generation of consoles to another.
Contrary to the old saying, you can teach an old dog new tricks. Black Ops II demonstrated that with style. Ghosts, however, is a dog that simply doesn't want to change. It knows what it is, and sticks with it. It would be a respectable endeavor, if it didn't lead to such an underwhelming and predictable little product. What a sleepy, sleepy dog.
Metacritic currently points it at a 74/100. A good score, but not as impressive as the previous chapters in the franchise. Which gets to one question: What happened? Has the Call of Duty franchise finally lost its midas touch? Do people no longer care about serving up American Patriotism? Or is it just Infinite Ward mucking up the game?
Regardless, it seems Call of Duty: Ghosts is not without its own flaws that weights it down from being terrific. Time will tell if this game makes the November NPD next month, or if it finally shows its age and marks a decline in the franchise overall.
One last thing before I go, Jim Sterling's review of Call of Duty: Ghosts marks the final review of his on Destructoid. From 2006 to 2013, Jim Sterling has provided comical articles on the website and his Escapist video "Jimquisition." He will now join Escapist Magazine as apart of the same team that Ben "Yahtzee" Croshaw and Bob "MovieBob" Chipman are apart of.
Thanks for those memories, Jim. Though I haven't forgiven you for giving Sonic Lost Worlds a better review than the other sites. XP
http://www.escapistmagazine.com/forums/read/9.832758-Jim-Sterling-Leaves-Destructoid-UPDATE-Jim-Joins-The-Escapist
Works Cited:
Polygon
Giant Bomb
Quarter to Three
Destructoid
Metacritic
Thursday, October 31, 2013
NPD September 2013: Ghoulish edition
Before we wrap up October, first things first. A big and hearty congratulations to Valve and the Steam service for reaching the 65 million mark.
Valve announced that its Steam platform now has 65 million users, with the last 12 months alone bringing a 30 percent increase in active accounts.
Steam reached its current milestone as Valve prepares to launch Steam Machines, an initiative that aims to bring PC gaming to the living room with dedicated
hardware , a platform-specific operating system, and a gaming-optimized controller. Currently, Steam hosts over 3,000 downloadable games from a broad spectrum of publishers and independent developers.
"The main goal of Steam has always been to increase the quality of the user's experience by reducing the distance between content creators and their audience," said Valve president Gabe Newell. "As the platform grows, ourjob
is to adapt to the changing needs of both the development and user
communities. In the coming year, we plan to make perhaps our most
significant collaborations with both communities through the Steam Dev
Days and the Steam Machines beta."
Valve announced that its Steam platform now has 65 million users, with the last 12 months alone bringing a 30 percent increase in active accounts.
Steam reached its current milestone as Valve prepares to launch Steam Machines, an initiative that aims to bring PC gaming to the living room with dedicated
"The main goal of Steam has always been to increase the quality of the user's experience by reducing the distance between content creators and their audience," said Valve president Gabe Newell. "As the platform grows, our
It's rather obvious that the Steam service is doing a lot to attract the end user. With low-priced sales, collectables, and a more open-ended service, Steam is the number one system for gamers nowadays.
But onto the Console peasants of September.
At number 10: Saints Row IV by Deep Silver for the 360, PS3 and PC. The Real GAT V is in the house.
At number 09: Minecraft by Mojang and Microsoft for the 360. I use to be a great miner, but then I took a Creeper to the face.
At number 08: NHL 2014 by Electronic Arts for the 360, and PS3. Just in time for Hockey season.
At number 07: Disney Infinity by Disney Interactive for the 360, PS3, Wii, Wii U and 3DS. Now when are they gonna put Marvel and Star Wars characters in? Oh, and some Muppets as well
At number 06: Kingdom Hearts HD 1.5 Remix by SquareEnix for the PS3. R.I.P. Wayne Allwine, the previous voice of Mickey Mouse
At number 05: FIFA 2014 by Electronic Arts for the 360, PS3 and Vita. Now this is real football
At number 04: Diablo III by ActivisionBlizzard for the PC, 360 and PS3. Stay awhile and listen.
At number 03: NBA 2K12 by Take 2 Interative for the 360, PS3 and PC. Now if this won't let Michael Jordan return to basketball, I dunno what will?
At number 02: Madden NFL 25 by Electronic Arts for the 360 and PS3. Pigskin powerhouse.
And finally at number 01, at its highest yet: Grand Theft Auto V by Take 2 Interactive for the 360 and PS3. Online problems not withstanding.
While GTA is the highest selling game of the franchise and in any September, it is not the highest opening month, right behind the Call of Duty franchises.
Speaking of which, after topping the PS3, Wii and Wii U for along time, the 360 finally gets knocked out of 1st place by the PS3. The Wii U, despite it's sluggish sales, got a nice jump in sales due to the price, though we are hoping an additional set of games will boost it up. Regardless, the 3DS is still the number one console to beat.
Speaking of which, what kind of sales will the Pokemon franchise do next month? Keep your eyes peeled.
Works Cited:
Sunday, October 20, 2013
The Good the Bad and the Ugly: Pokemon and Street Fighting
It's been more than a week since Pokemon X and Y debut on the 3DS. Unlike previous entries in the series, Pokemon X and Y is the first title with a worldwide simultaneous release. That means the title released across Japan, Europe and the Americas. But how well did this new chapter in Pokemon history do? Well according to Destructoid, it actually sold 4 million in just 2 days.
Nintendo's first worldwide Pokemon launch was a success. They report that that Pokemon X and Pokemon Y managed to sell more than 4 million units across Japan, Europe, and The Americas this past weekend, October 12 and 13.
They've never done a worldwide launch before, so this is a first, but even looking at regional launches this would have been the fastest-selling 3DS game of all time.
And compared to the last Pokemon title launch, Black and White 2, X and Y are beating it by more than 70 percent, says Nintendo.
The series weighs in at more than 245 million games sold worldwide. Five sets have exceeded 10 million: Diamond/Pearl, Ruby/Sapphire, Black/White, HeartGold/HeartSilver, and FireRed/LeafGreen.
Impressive of Nintendo to sell that much Pokemon. With familiar faces like Pikachu, Meowth and Mewtwo, along with the return of the Kanto trio(Bulbasaur, Charmander and Squirtle), Pokemon X and Y will bring along fun for the entire family.
Or so we all think.
Recently, a bug that occurs in the outer ring of Lumiose City will prevent you from reloading your game if you save and quit in that ring. To prevent that, ether save within the inside of the city, or inside a building(Especially a Pokemon Center or the Gym at the center of the city). And according to Destructoid again, Nintendo is aware of this.
A few days ago, we made light of a potential game-breaking glitch for Pokemon X & Y -- if you save outside in Lumiose City, your game may crash and your save file may become corrupt. While a Reddit user seems to have discovered a potential fix in mashing your home button until it works again, Nintendo has become aware of the issue, and is working on a more long term solution.
Apparently their fix will work on already corrupted files, as well as making sure it doesn't happen again. An ETA hasn't been given, but if you have a massive amount of Pokemon already attached to your save, you may as well wait before restarting entirely. In the meantime, make sure you save inside of buildings in Lumiose.
Scary isn't it?
But what's scary is outside of Pokemon. For those of you hoping for an X-Box One or Playstation 4 take on Street Fighter IV: Ultra Hyper Epic Combo Edition, well I'm afraid I have some sad news. Due to the lack of resources, Capcom is unable to do a Next Generation Port of Street Fighter IV, or any new fighter. This, according to a tweet from Yoshinori Ono to the website "Gamin Realm"
More bad news regarding Capcom. When asked by a fan if the company would be bringing Ultra Street Fighter IV to next gen consoles, Yoshinori Ono responded with a very grave statement:

Earlier this year we reported (through GameIndustry) that Capcom had a very minuscule amount of cash in the bank. The company is currently in financial disarray. Then the news surfaced that Capcom of Europe is planning to cut more than half of its staff members. Combining those two older reports with Ono’s recent remark, it’s clear that Capcom is seriously, undeniably in trouble.
Not to mention that fighting games aren’t necessarily as resource-heavy as say adventure or 3D action games. The fact that the company cannot afford to make a fighting game, or even port a fighter is devastating news.
As I stated in our earlier reports, I personally cannot feel sorry for the company. What goes around comes around. This is what happens when you betray your fans and kill off beloved franchises.
A dire future for Capcom? What will we do without having a ultra realistic E. Honda lay the smackdown on Guile? Oh the humanity. OH THE SADNESS!
Works Cited:
Destructoid article 1
Destructoid article 2
Gaminrealm
Nintendo's first worldwide Pokemon launch was a success. They report that that Pokemon X and Pokemon Y managed to sell more than 4 million units across Japan, Europe, and The Americas this past weekend, October 12 and 13.
They've never done a worldwide launch before, so this is a first, but even looking at regional launches this would have been the fastest-selling 3DS game of all time.
And compared to the last Pokemon title launch, Black and White 2, X and Y are beating it by more than 70 percent, says Nintendo.
The series weighs in at more than 245 million games sold worldwide. Five sets have exceeded 10 million: Diamond/Pearl, Ruby/Sapphire, Black/White, HeartGold/HeartSilver, and FireRed/LeafGreen.
Impressive of Nintendo to sell that much Pokemon. With familiar faces like Pikachu, Meowth and Mewtwo, along with the return of the Kanto trio(Bulbasaur, Charmander and Squirtle), Pokemon X and Y will bring along fun for the entire family.
Or so we all think.
Recently, a bug that occurs in the outer ring of Lumiose City will prevent you from reloading your game if you save and quit in that ring. To prevent that, ether save within the inside of the city, or inside a building(Especially a Pokemon Center or the Gym at the center of the city). And according to Destructoid again, Nintendo is aware of this.
A few days ago, we made light of a potential game-breaking glitch for Pokemon X & Y -- if you save outside in Lumiose City, your game may crash and your save file may become corrupt. While a Reddit user seems to have discovered a potential fix in mashing your home button until it works again, Nintendo has become aware of the issue, and is working on a more long term solution.
Apparently their fix will work on already corrupted files, as well as making sure it doesn't happen again. An ETA hasn't been given, but if you have a massive amount of Pokemon already attached to your save, you may as well wait before restarting entirely. In the meantime, make sure you save inside of buildings in Lumiose.
Scary isn't it?
But what's scary is outside of Pokemon. For those of you hoping for an X-Box One or Playstation 4 take on Street Fighter IV: Ultra Hyper Epic Combo Edition, well I'm afraid I have some sad news. Due to the lack of resources, Capcom is unable to do a Next Generation Port of Street Fighter IV, or any new fighter. This, according to a tweet from Yoshinori Ono to the website "Gamin Realm"
More bad news regarding Capcom. When asked by a fan if the company would be bringing Ultra Street Fighter IV to next gen consoles, Yoshinori Ono responded with a very grave statement:
Earlier this year we reported (through GameIndustry) that Capcom had a very minuscule amount of cash in the bank. The company is currently in financial disarray. Then the news surfaced that Capcom of Europe is planning to cut more than half of its staff members. Combining those two older reports with Ono’s recent remark, it’s clear that Capcom is seriously, undeniably in trouble.
Not to mention that fighting games aren’t necessarily as resource-heavy as say adventure or 3D action games. The fact that the company cannot afford to make a fighting game, or even port a fighter is devastating news.
As I stated in our earlier reports, I personally cannot feel sorry for the company. What goes around comes around. This is what happens when you betray your fans and kill off beloved franchises.
A dire future for Capcom? What will we do without having a ultra realistic E. Honda lay the smackdown on Guile? Oh the humanity. OH THE SADNESS!
Works Cited:
Destructoid article 1
Destructoid article 2
Gaminrealm
Monday, October 7, 2013
NPD August 2013: Sonic returns edition
Before we get down to our late NPD again, first things first. I wanna give a big congratulations to Sonic the Hedgehog for making his return to the Smash Bros scene almost 7 days ago.
Sonic will join returning characters like Mario, Link, Pikachu, Samus, Donkey Kong and Pit, and will join newcomers like Mega Man in the new Super Smash Bros game.
And now, the dark moment before the storm. NPD August 2013. And once again, Madden comes in swinging.
At number 10: Pikmin 3 from Nintendo for the Wii U. More cuddly than Justin Bieber that's for sure.
At number 09: Final Fantasy XIV Online: A Realm Reborn by SquareEnix for the PS3 and PC. They finally got it right.
At number 08: Payday 2 by 505 Games for the 360 and PS3. Who needs a boatload of cash to make a game when you got this?
At number 07: NCAA Football 14 by EA for the 360 and PS3. Madden's younger brother.
At number 06: Mario and Luigi: Dream Team by Nintendo for the 3DS. A part of the Luigipalooza going on this year for everybody's favorite green brother
At number 05: Minecraft, originally published by Mojang, for the 360 published by Microsoft. Building fun, now in console form
At number 04: Tom Clancy's Splinter Cell: Blacklist by Ubisoft for the 360, PS3, Wii U and PC. Rest in Peace: Tom Clancy: 1947-2013
At number 03: Disney Infinity by Disney Interative for the 360, Wii, PS3, Wii U and 3DS. Watch out Skylanders.
At number 02: Saints Row IV by Deep Silver for the 360, PS3 and PC. Remember folks, believe in the GAT
And finally at number 01: Madden NFL 25 by EA for the 360 and PS3. So, uhh, when is 2K Games gonna get the license?
Game sales have gone up 21% year over year. That's good news for the market as gamers are buying in drove across the 360, PS3, Wii, 3DS and even the Wii U is starting to get into gamers.
However, the hardware side of things have taken a turn for the worse. The 360, the highest ranked console platform, is below 100K this month. The 3DS has done more than the 360 has, while the Vita is still dead last.
Rumor has it that the new Zelda bundle may have done something to help with the Wii U. Is it true? And is the console industry being held back by the upcoming hardware? Or is it something more sinister? Stay tuned
Works Cited:
NeoGAF
Sonic will join returning characters like Mario, Link, Pikachu, Samus, Donkey Kong and Pit, and will join newcomers like Mega Man in the new Super Smash Bros game.
And now, the dark moment before the storm. NPD August 2013. And once again, Madden comes in swinging.
At number 10: Pikmin 3 from Nintendo for the Wii U. More cuddly than Justin Bieber that's for sure.
At number 09: Final Fantasy XIV Online: A Realm Reborn by SquareEnix for the PS3 and PC. They finally got it right.
At number 08: Payday 2 by 505 Games for the 360 and PS3. Who needs a boatload of cash to make a game when you got this?
At number 07: NCAA Football 14 by EA for the 360 and PS3. Madden's younger brother.
At number 06: Mario and Luigi: Dream Team by Nintendo for the 3DS. A part of the Luigipalooza going on this year for everybody's favorite green brother
At number 05: Minecraft, originally published by Mojang, for the 360 published by Microsoft. Building fun, now in console form
At number 04: Tom Clancy's Splinter Cell: Blacklist by Ubisoft for the 360, PS3, Wii U and PC. Rest in Peace: Tom Clancy: 1947-2013
At number 03: Disney Infinity by Disney Interative for the 360, Wii, PS3, Wii U and 3DS. Watch out Skylanders.
At number 02: Saints Row IV by Deep Silver for the 360, PS3 and PC. Remember folks, believe in the GAT
And finally at number 01: Madden NFL 25 by EA for the 360 and PS3. So, uhh, when is 2K Games gonna get the license?
Game sales have gone up 21% year over year. That's good news for the market as gamers are buying in drove across the 360, PS3, Wii, 3DS and even the Wii U is starting to get into gamers.
However, the hardware side of things have taken a turn for the worse. The 360, the highest ranked console platform, is below 100K this month. The 3DS has done more than the 360 has, while the Vita is still dead last.
Rumor has it that the new Zelda bundle may have done something to help with the Wii U. Is it true? And is the console industry being held back by the upcoming hardware? Or is it something more sinister? Stay tuned
Works Cited:
NeoGAF
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