Before we begin on this talk on Sonic and SEGA All-Star Racing, there's something I need to get out of the way. 2 weeks ago, I thought Erik Estavillo was in smooth sailing mode. But as it turns out, he threw the towel.
Estavillo wrote that his medical conditions, particularly symptoms related to panic disorder and Crohn’s disease, contributed to his decision to abandon the cases. He indicated that the long wait for cases to be heard was starting to get to him, causing his doctors to advise him to walk away from the lawsuits in order to improve his health. Estavillo also provided us with some individual reasons for dropping each case, mostly due to those being sued making improvements or fixes which seemed to appease Erik.
The suits were against Nintendo, Sony, Microsoft, Activision-Blizzard and Game Review sites. Oh the humanity of having to wait 2 weeks to report on the end of this man's court career. I must be ashamed of myself.
But on to the main event. Next week, Sonic and SEGA All-Star Racing hits 4 systems: Wii, X-Box 360, PS3 and the little DS. All but the Wii version has a demo out if you wanna go check it out. Wii owners get their Miis as playables. 360 owners get a treat and can play as Banjo-Kazooie from Rare's franchise, and their Avatars. DS owners get smooth framerates and easier gameplay. PS3 owners get...Gee, they seem a bit shortchanged.
The game has 20 playables: From the Large Ham of a Hero Sonic the Hedgehog to neglected mascot Alex Kidd to Mr Ryo "Take that GTA3" Hazuki and even two zombies: Zobio and Zobiko from House of the Dead EX.
Each character possess an All-Star move, from Sonic going Super to Amy Rose going hammer crazy, to Ryo jumping into his forklift and lifting anyone out of the way, and even 360 guest stars Banjo-Kazooie has Kazooie hold up a Mumbo Wrench while Jiggys fall on players. This is one snowstorm I'd rather stay in the house for.
Later, I'll talk about each character in this game. In the meantime, enjoy the demos.
GamePolitics
Information on Sonic and SEGA All-Star Racing
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