Friday, March 19, 2010

Grinding for your grades

Folks, we know how the school grading system works: A, B, C, D or F. E is skipped because that's irrelevant.

However, one Indiana University decided to go down a different path. One instructor had this to say by going from Grading to an Experience system

While it helps that the classes in question are game design courses, instructor Lee Sheldon thinks the grading scheme would perform just as well in other curriculum, or even in real-life jobs. Sheldon told IT News that, “…we are teaching the gamer, social networking generation,” adding, “I have no doubt the students will respond positively to any number of non-game-related classes taught in a similar manner.”

Next thing you'll know, students will start grinding on their homework in hopes of getting a 200 point gear Pencil. But it seems it may not be limited to school. Lee Sheldon also had this to say:

As the gamer generation moves into the mainstream workforce, they are willing and eager to apply the culture and learning-techniques they bring with them from games.

You know what that means? There will be new careers involving Goomba Stomping, Ring Collecting, Covenant-battles, fights at the colliseum, level-grinding, Monster-training, Vampire-Slaying, Multiplayer PVP, Kart-Racing, Tetrad-positioning, and Street-Fighting. Oh wait. That last one is a career.

Works Cited: GamePolitics

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